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The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap and does not have a built-in scene graph.
The following code creates a Canvas element in an HTML page:
id="example" width="200" height="200">
This text is displayed if your browser does not support HTML5 Canvas.
var example = document.getElementById('example');
var context = example.getContext('2d');
context.fillStyle = 'red';
context.fillRect(30, 30, 50, 50);
This code draws a red rectangle on the screen.