The principles

The following are the principles of design compositions that may be used as guiding posts while drawing up design plans and specifications.

Unity and harmony

When doing interior design it is necessary to think of the house as a totality; a series of spaces linked together by halls and stairways. It is therefore appropriate that a common style and theme runs throughout. This is not to say that all interior design elements should be the same but they should work together and complement each other to strengthen the whole composition. A way to create this theme or storyline is with the well considered use of color. Color schemes in general are a great way to unify a collection of spaces. For example, you might pick three or four colors and use them in varying shades throughout the house.

Harmony refers to the blending of similar elements, while unity refers to the overall sense of belonging together. This is a goal, so keep it in mind as you add each new piece of furniture or accessory. To achieve visual unity is a main goal of graphic design. When all elements are in agreement, a design is considered unified. No individual part is viewed as more important than the whole design. A good balance between unity and variety must be established to avoid a chaotic or a lifeless design.

Methods to achieve unity and harmony

  • Proximity: sense of distance between elements
  • Similarity: ability to seem repeatable with other elements
  • Continuation: the sense of having a line or pattern extend
  • Repetition: elements being copied or mimicked numerous times
  • Rhythm: is achieved when recurring position, size, color, and use of a graphic element has a focal point interruption.
  • Altering the basic theme achieves unity and helps keep interest

Balance

It is a state of equalized tension and equilibrium, which may not always be calm. Balance can be described as the equal distribution of visual weight in a room. It is equilibrium though symmetry (mirror images from a center point), asymmetry (optically varying items from a central point to achieve balance), or radial (equilibrium based on the circle)

Types

  • Symmetrical balance is usually found in traditional interiors. Symmetrical balance is characterized by the same objects repeated in the same positions on either side of a vertical axis, for example you might remember old rooms where on each side of a room is an exact mirror of the other. This symmetry also reflects the human form, so we are innately comfortable in a balanced setting.
  • Asymmetrical balance is more appropriate in design in these days. Balance is achieved with some dissimilar objects that have equal visual weight or eye attraction. Asymmetrical balance is more casual and less contrived in feeling, but more difficult to achieve. Asymmetry suggests movement, and leads to more lively interiors.
  • Radial symmetry is when all the elements of a design are arrayed around a center point. A spiral staircase is also an excellent example of radial balance. Though not often employed in interiors, it can provide an interesting counterpoint if used appropriately.

Focal point

Interior design’s biggest enemy is boredom. A well-designed room always has, depending on the size of it, one or more focal points. A focal point must be dominant to draw attention and interesting enough to encourage the viewer to look further. A focal point thus must have a lasting impression but must also be an integral part of the decoration linked through scale, style, color or theme.

A fireplace or a flat TV is the first example that most people think of when we talk about a room focal point. If you don’t have a natural focal point in your space, such as a fireplace for example, you can create one by highlighting a particular piece of furniture, artwork, or by simply painting a contrasting color in one area. Try to maintain balance, though, so that the focal point doesn’t hog all of the attention.

Rhythm

If we would speak about music we would describe rhythm as the beat of pulse of the music. In interior design, rhythm is all about visual pattern repetition. Rhythm is defined as continuity, recurrence or organized movement. To achieve these themes in a design, you need to think about repetition, progression, transition and contrast. Using these mechanisms will impart a sense of movement to your space, leading the eye from one design element to another.

  • Repetition is the use of the same element more than once throughout a space. You can repeat a pattern, color, texture, line, or any other element, or even more than one element.
  • Progression is taking an element and increasing or decreasing one or more of its qualities. The most obvious implementation of this would be a gradation by size. A cluster of candles of varying sizes on a simple tray creates interest because of the natural progression shown. You can also achieve progression via color, such as in a monochromatic color scheme where each element is a slightly different shade of the same hue.
  • Transition is a little harder to define. Unlike repetition or progression, transition tends to be a smoother flow, where the eye naturally glides from one area to another. The most common transition is the use of a curved line to gently lead the eye, such as an arched doorway or winding path.

Contrast

Contrast is fairly straightforward. Putting two elements in opposition to one another, such as black and white pillows on a sofa, is the hallmark of this design principle. Opposition can also be implied by contrasts in form, such as circles and squares used together. Contrast can be quite jarring, and is generally used to enliven a space. Be careful not to undo any hard work you’ve done using the other mechanisms by introducing too much contrast.

Methods to achieve contrast

  • Scale and Proportion – These two design principles go hand in hand, since both relate to size and shape.Proportion has to do with the ratio of one design element to another, or one element to the whole. Scale concerns itself with the size of one object compared to another.
  • Color– Colors have a definite impact on the atmosphere that you want to create when doing interior design.
  • Lighting – Lighting can be effectively used to create contrasts due to changes in appearance, colors and textures due to lightings via different angles and directions.
  • Emphasis and hierarchy – Dominance is created by contrasting size, positioning, color, style, or shape. The focal point should dominate the design with scale and contrast without sacrificing the unity of the whole. A good design contains elements that lead the reader through each element in order of its significance. The type and images should be expressed starting from most important to the least.
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